Spam

Spam

Play2Earn suisui

The SPAM system has two components: Let's dig in at different levels of analysis: ELI5 MECHANISM IMPLEMENTATION An onchain mechanism...

About Spam

The SPAM system has two components: Let’s dig in at different levels of analysis: ELI5 MECHANISM IMPLEMENTATION

  • An onchain mechanism to track user transactions, calculate rewards per user, and let users mint $SPAM in proportion to the number of txs they sent.
  • A web miner for users to easily send lots of transactions automatically, as well as mint and claim $SPAM coins.
  • One billion $SPAM coins are minted every day.
  • Users earn $SPAM by sending Sui transactions.
  • The more txs you send, the more $SPAM you receive.
  • There is no proof of work, only proof of spam.

A Sui “epoch” is roughly equivalent to 1 day.

Users send txs to increase their tx counters during epoch N, register their tx counters during epoch N+1, and mint $SPAM anytime from epoch N+2 based on the spamming they did in epoch N:

  • Epoch 0: user spams UserCounter.0 (UC.0)
  • Epoch 1: user spams UC.1, registers UC.0
  • Epoch 2: user spams UC.2, registers UC.1, claims UC.0
  • Epoch 3: user spams UC.3, registers UC.2, claims UC.1
  • And so on
  • Single-writer UserCounter objects are used to track the number of txs sent by each user within one epoch.
  • When that epoch ends, the user registers their UserCounter in a shared object, so that the total number of txs in the previous epoch can be calculated.
  • After that next epoch (registration period) ends, users can mint $SPAM coins in proportion to the number of txs they sent.

Supported Chains

suisui

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