About WoA | War of Art
Genre: Free-to-play, 5v5 Extraction Hero Shooter
Theme: Chaotic heist battles with a focus on art theft, high-speed chases, and trust-based gameplay
Unique Selling Point:
- Our Core Heist Mode blends fast-paced, objective gun battles with insane getaway mechanics
- Hero’s have unique abilities but can use any weapons in-game for greater playstyle choice
- Creator rewards, modder incentives, and a dual-token economy
Game Concept:
War of Art (WOA) is a 5v5 extraction hero shooter where players form guilds, steal priceless art, and escape in high-speed, chaotic heists. The game features a robust social ecosystem, cross-game token economy, and deep creator rewards.
Target Audience:
Core and casual gamers, competitive clans, creators/modders, and crypto/blockchain enthusiasts.
Project Scope:
Developed in Unreal Engine. Initial launch on PC, with ports to Nintendo Switch 2, Xbox Series X/S, PlayStation 5, and mobile.
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